A follow-up, the N-Gage QD, arrived in 2004 but the world had moved on. But there were good games such as Ashen, Pathway to Glory and Sonic Advance and it also ran an impressive array of retro games emulators. The device was also expensive and poorly designed with its taco-shaped chassis and a gaming slot hidden beneath the battery compartment. Nokia’s attempt to build a phone with true gaming credentials was a brave step back in 2003, when the mobile market was still terribly fragmented and 3G was in its infancy. Founded by ex-Palm executives and using the Palm OS, the device attracted critical acclaim, but was crushed by the arrival of the Sony PSP. With a name that sounded like a character from The Hitchhiker’s Guide to the Galaxy, the Tapwave Zodiac was another ambitious attempt to combine a games console with a mobile multimedia platform. Despite its teeny 48 × 32 dot LCD screen, the VMU did support a range of mini games including a Chao pet sim in Sonic Adventure and Zombie Revenge’s surreal Zombie Fishing. Admittedly, there was not a huge amount of developer support for Dreamcast’s amazingly idiosyncratic memory card/handheld console hybrid, but the fact that it even exists warrants it a place on the list.
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